Since its announcement back in 2018, players have been dying to know when they will be able to get their hands on Carrion, a reverse-horror game by Phobia Game Studios and Devolver Digital. Now it ...
Carrion is a horror game that twists the basic premise. Instead of the victim, you are the monster. Described as a “reverse horror game” by developer Phobia Game Studio, Carrion places the player in ...
Most modern horror games put players in the shoes of an unsuspecting survivor who needs to escape the clutches of some malevolent creature, but Carrion flips the script. The so-called "reverse-horror ...
While humans are usually the ones hunting down the monsters in lab-like settings as the creature creeps over the walls and through the hallways, the script’s flipped in Carrion. Players control an ...
Dalton Cooper is the Managing Editor of Game Rant. Dalton has been writing about video games professionally since 2011. Having written thousands of game reviews and articles over the course of his ...
Sometimes it’s good to be bad. That sentiment cuts to the marrow of “Carrion,” the new Metroid-like game that sinks players into the role of a viscera-colored, creepy-crawly monster that is all ...
Some horror music news for you today as the Devolver Digital game Carrion will be getting a soundtrack release onto vinyl. Materia Collective will be releasing the entire game soundtrack, composed by ...
You know that bit in your favorite scary movie where you get to know your soon-to-be-slaughtered protagonists and the tension is slowly strung out like the string of a bow? Yeah, CARRION doesn’t do ...
This twisted (and gory) new title comes to you from the developers behind Butcher, and has been described as a reverse horror game. According to the official site: “Carrion is a reverse horror game in ...
GameSpot may get a commission from retail offers. Carrion, the gory reverse-horror game where you play as the monster, will now launch on Nintendo Switch alongside its previously-announced Xbox One ...
As a result, Carrion's developers keep players within the action at all times, instead of making them jump into and out of game-like pause menus. This is likely the same reason the game doesn't ...
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