A zero-jitter, pixel-perfect camera system for Godot 4 pixel-art games with real-time diagnostic overlay. When a camera is a child of a moving player, it inherits the parent's position. If the player ...
This is a video tutorial on Geometry Nodes in Blender. Create spider-like animals that move on flat surfaces. Mostly done using Geometry Nodes on Blender 3.2 without using sculpting. #OctopusEffects, ...